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David Stanley
David Stanley
Game assets // Concept Art // Illustration // 2D Animation
Greenville, United States

Summary

I've been working since 2012 as an artist for games on consoles, PC and mobile. My work on casual mobile games led to my team being featured on the front page of the App Store 17 times, and we had the opportunity to launch games in many countries.

​In 2020, after 5 years of hard work, KONAMI published my indie game Skelattack in North America and Europe for PC and consoles. I was the creator, lead artist and art director for that project as well as providing some level design and foundational programming. I also supported KONAMI'S in-house marketing team with some hand-painted marketing materials for social media and storefronts.

Since then, I've continued freelancing as an illustrator/animator for indie games and entertainment companies.

NOTABLE CLIENTS:
-Konami
-SSundee
-Gamify
-Social Cipher

Skills

2D AnimationConcept ArtIllustrationMarketing IllustrationCharacter Design

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
Flash
Flash
Procreate
Procreate

Productions

    • Video Game
      Skelattack
    • Year
      2020
    • Role
      Creator, Lead Artist, Lead Animator, Art Director
    • Company
      Ukuza, Konami

Experience

  • Art Director at Ukuza
    Greenville, United States of America
    January 2018 - October 2020

    Creator and Art Director for Skelattack (published by Konami).

    Other contributions: 2D animation, early programming, level design, marketing art